Spider-Man 2 PC Port Ditches Anti-Lag 2 to Combat Crashes on Radeon Graphics Cards

Spider-Man 2 PC Port Ditches Anti-Lag 2 to Combat Crashes on Radeon Graphics Cards

Issues with AMD’s Anti-Lag 2 Technology in Spider-Man 2

AMD’s latest latency-reducing tool, Anti-Lag 2, has faced significant setbacks shortly after its introduction. The development team behind the PC version of *Spider-Man 2* recently announced the removal of the Anti-Lag 2 software development kit (SDK) due to crash issues affecting users with AMD Radeon graphics cards. This decision came after a collaborative investigation between the developers and AMD, which revealed that crashes were linked to the initialization of the SDK.

Specific Crashes and User Experience

Not all players using AMD GPUs reported issues, but a noticeable segment of the community experienced crashes when utilizing Anti-Lag 2 technology. In response to these problems, the *Spider-Man 2* development team stated that AMD is proactively working on a driver update intended to resolve such issues. The SDK will be reinstated in the game only after the new driver is released, ensuring stability for players.

Past Troubles with Anti-Lag Technology

The complications with Anti-Lag 2 echo concerns raised from the launch of AMD’s original Anti-Lag+ technology. Initially intended as a competitor to Nvidia’s Reflex, Anti-Lag+ encountered an array of difficulties upon debut. Games such as *Call of Duty: Modern Warfare 2*, *Warzone*, and *Counter-Strike 2* experienced significant disruptions, as the anti-cheat systems mistook the technology for a cheating program, leading to crashes and even bans for players.

The situation was particularly severe in *Counter-Strike 2*, where the more stringent anti-cheat system, VAC, erroneously imposed bans whenever Anti-Lag+ was activated. A major contributing factor was the lack of prior communication between AMD and game developers regarding the integration of Anti-Lag+, which operates at the engine level and interferes with game files.

Improvements with Anti-Lag 2

Despite addressing the cheating-triggering issues seen with the first iteration, Anti-Lag 2 is now under scrutiny for its stability. The problems encountered in *Spider-Man 2* suggest that further improvements are necessary for both the SDK and AMD’s associated drivers. As the developers work to rectify these crashes, the broader implications for player experience and technology reliability remain at the forefront of discussion within the gaming community.